It's just about Halloween and my Twitter timeline is full of people talking about scary movies, so it's a good time for a seasonally appropriate gimmick article. Fortunately (or not), the games industry turns out horror stories so regularly that we can do such a column using nothing but stories from exactly a decade ago.

The neat thing about scary movies is that there's actually a tremendous variety of films that fit under that umbrella term, and gaming has a news equivalent for a whole bunch of them.

Take the slasher film, for example, in which a remorseless and unrelenting monster is a constant threat, looming over every scene and seemingly behind every bush. It is an oppressive force that comes for everyone and cuts them down without warning or mercy. The killer in these movies is often a metaphor for some greater social ill, a rot originating from damage done long ago but now being visited upon unfortunate fresh-faced innocents.

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source https://www.gamesindustry.biz/the-games-industry-can-be-a-scary-place-10-years-ago-this-month