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How Dambuster finally brought Dead Island 2 over the finish line

Dead Island 2 is out today. Yes, you're reading that right.

Up there with Skull & Bones, Beyond Good & Evil 2 and probably some other non-Ubisoft titles, Dead Island 2 has been one of the most prominent modern examples of a game stuck in Development Hell.

Announced in 2014 with a planned release date of Spring 2015, it was originally being created by Spec Ops: The Line developer Yager. However, after at least one delay and three years of development, a difference in vision between Yager and publisher Deep Silver led the German studio to be dropped from the project in 2015.

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source https://www.gamesindustry.biz/how-dambuster-finally-brought-dead-island-2-over-the-finish-line