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Casting our eyes back to indie games in Japan in 2012 paints a different picture to what we see today: no less capable than what is seen internationally, but one that was private, small, and lacking commercial and cultural awareness both at home and abroad.
Q-Games was the exception, its initial self-publishing efforts and later partnership with Sony bringing the popular Pixeljunk series to life as one of the shining examples of indie prowess on the PS3. With a gap in its schedule, the developer did what any studio would do: it founded an indie games convention dedicated to showcasing the efforts of indie creators in its home city of Kyoto, Japan, known as BitSummit.
source https://www.gamesindustry.biz/a-decade-of-championing-japans-indies-the-story-of-bitsummit