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A new report says that 33% of committed gaming consumers have used cloud gaming services and 10% by casual users.
This is according to market research firm Savanta, in a study with approximately 12,000 respondents from Canada, France, Germany, Netherlands, Spain, UK, and the US.
source https://www.gamesindustry.biz/report-one-third-of-gaming-consumers-have-used-cloud-gaming-services