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It would be easy look at Team Reptile's Bomb Rush Cyberfunk and conclude that the stylish skater is the product of a deep affection for Sega's Jet Set Radio. But as game director Dion Koster and managing director Tim Remmers tell GamesIndustry.biz, it's just as much the product of ten years of creative and business decisions at the studio.
Shortly after Team Reptile was founded, its first foray into the games industry was 2013's Megabyte Punch, a 3D fighter for PC. Eventually, it would get a console for the Switch seven years later.
source https://www.gamesindustry.biz/team-reptile-from-megabyte-punch-to-bomb-rush-cyberfunk