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Unity has promised to change its proposed new policy of charging developers a fee every time their game is installed – although it has yet to release the details of these changes.
In an apology post on X, the company once again acknowledged the ongoing backlash from developers, who have expressed concerns over how install fees could financially cripple them, as well as the fact Unity has retroactively changed the agreement originally made when they first stated using the engine.
source https://www.gamesindustry.biz/unity-apologises-for-controversial-runtime-fee-promises-changes-to-the-policy