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Overcoming the challenges in Africa's digital creative ecosystem

Yesterday at Africa Games Week, a talk discussed the challenges of the creative industries pipeline across Africa.

The presentation was based on new research led by Dr. Tegan Bristow from the Wits University School of Arts, in partnership with the Fak’ugesi African Digital Innovation Festival at the Tshimologong Innovation Precinct. The research particularly focused on the role of intermediaries in digital creative industries (animation and games), and mapping the gaps in the pipeline.

Bristow defined intermediaries as "the people and organisations who help produce, develop, distribute, aggregate, and monetise creative work in a way that helps to scale up the African Digital Creative Industry." That includes the entire value chain from pre-production (incubation, funding, infrastructure development, pitching, and more), to production and distribution (established studios, publishers, distributors and so on).

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source https://www.gamesindustry.biz/overcoming-the-challenges-in-africas-digital-creative-ecosystem